A downloadable game

This project is my advanced physics simulation in Unreal Engine, showcasing dynamic and kinematic character control, realistic ragdoll recovery and responsive trigger-based destruction.  A kinematic capsule at the player's feet facilitates smooth transitions from ragdoll to standing, while a triggerbox activates Chaos Destruction on impact.  Utilising line traces, the player can interact with objects in the environment—highlighting, picking up, dropping, or throwing them when within range—demonstrating a seamless integration of physics-based gameplay mechanics.  Below are the controls for this simulation.

R = ragdoll

T = reset character to standing position after a ragdoll

E = pickup cube

F = throw cube

X = drop cube

Download

Download
AdvancedPhysicsDemo EXE.zip 758 MB

Leave a comment

Log in with itch.io to leave a comment.